📄️ Initialization and connection
To get started, you need an instance of the SoundcraftUI class.
📄️ Connection Status
The current connection state is synchronously readable from the status field of type ConnectionStatus:
📄️ Use commands and feedback
The library exposes commands and feedback in a human-readable and object-oriented structure.
📄️ General Notes
- All channel objects are cached and treated as singletons. If you call conn.master.input(3) multiple times, each call returns the exact same object.